Quality of life improvments


After receiving a little feedback I've returned to miss it for an update to add some things that really should have been there in the first place. The patch notes are in the readme folder if you want to look over them but I want to talk about three things. First I changed the player movement to be far less slippery than before and the difference is noticeable. It's now much easier to rack up more points. The second thing I did was to add a pause screen. It's simple but it gives the player the option to pause as well as presenting all the controls on screen to look over. Because of this I decided that it should be paused by default when you open the game so you can read the controls first. The third change was the switch to a new camera style that makes the game look 2d. This was difficult because I had to redo the the scale and placement of the secret as well as redo the animation in the secret. The lighting looks a little different now but I think it was worth it. Id love to hear your thoughts on the new build especially whether or not the pause screen text scaled well on your device. Thanks for reading!

-Duck

Files

Miss_It.zip 24 MB
Jun 23, 2022

Get Miss it

Comments

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(+1)

As I played the current version of the game, I realized the Space key (for starting a new round) doesn't work while you're playing the game. That is perfectly fine - since the player at least cannot accidentally reset their score -, but then it means there is only one context when the Space key has a function.

I think you can just show a "press Space to start a new round" message on the screen whenever the player can actually do that. Putting the key in the controls panel is a bit confusing, because it suggests, the key has a less context specific function.

Besides this, the improvements are cool 👍